Makeup effects are quite similar to creature effects with the exception that they are usually designed to fit over some part of an actor's anatomy. While a creature suit may be designed to be worn by a performer, makeup is applied directly to the actor. A lot of the steps are the same, though, along with the addition of some new ones. For this example, we will assume the makeup is being done to the actor's face, although the same steps apply to whatever is being made up.
There are two types of makeup: two-dimensional and three-dimensional. Two-dimensional, or flat, makeup is exactly what it sounds like. These are the effects done solely with color and shading. Creating a bruise is a perfect example of flat makeup. If you get into the makeup effects field in any capacity, you should have at least a working knowledge of two-dimensional makeup. Even beauty makeup is helpful, which we talked about in more detail in Chapter 6.
Three-dimensional makeup is what is commonly meant when someone talks about special effects makeup, and it refers to the creation of something that will rise off the actor's skin, ranging from a scar or a gunshot wound to having the actor transform into a werewolf right in front of the camera.
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