Painter

Okay, the creature is all cleaned up and ready for a night on the set, right? Not quite yet. Right now, your creature (which by this point in any production would have a name so that the people in the shop would have some way to refer to it; we'll call it Spot) looks like a single-color lump. Whatever color the latex was to begin with, Spot is completely that color. If Spot were to be shown against a black background, then being all white would be okay, but odds are, your director will want Spot to have some sort of definition. That's why the sculptor put so much effort into all the detail. The only way to give Spot this detail is to paint it.

So, as a painter, you go back to the original sketches made by the designer to see what kind of color scheme Spot should have. Here's where a strong art background comes in. Spot is going to need to be painted in a variety of shades and colors. You are going to need to be able to use everything from a fine, camel hair, two-bristle brush to a paint roller to an airbrush. You will have to know about shading and blending, and you may also be responsible for putting in two-dimensional details such as veins or laugh lines. You may even want to learn a bit about musculature in case you need to know where creases should occur if Spot were going for a walk or raising its arms.

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